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Some of the other visualized data include air pollution, power distribution, police coverage, and zones. For instance, opening up the water tower instantly changes the landscape to a clear world where the density of water is recognizable, and clicking on the sewage tab will immediately show how the waste of the citizens is flowing, and where the system is over capacity. Animations and color-coded visual cues that represent how efficiently a city functions are only presented when needed at any given moment. The user interface, which was inspired by Google Maps and infographics, was designed to convey information to the player more clearly than in previous SimCity games. One example is the extra garage for fire stations, which can provide additional fire trucks for increased protection coverage Another example is the Department of Safety for the City Hall, which unlocks more advanced medical, police and fire department buildings. Modules in SimCity are attachable structures that can add functionality to existing user-placeable buildings.
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SimCity uses a new engine called GlassBox that allows for more detailed simulation than previous games. Players can create a settlement that can grow into a city by zoning land for residential, commercial, or industrial development, as well as building and maintaining public services, transport and utilities.
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The game is considered a reboot of the SimCity series. A macOS version was released on August 29, 2013.
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Released for Microsoft Windows in early March 2013, it is the first major installment in the SimCity series since the release of SimCity 4 a decade before. SimCity is a city-building and urban planning simulation massively multiplayer online game developed by Maxis Emeryville and published by Electronic Arts.